` Using queues to dynamically create controls (Arnor Baldvinsson ) - Icetips Article
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Par2: Using queues to dynamically create controls
1998-07-13 -- Arnor Baldvinsson
 
... >> I always use queues to maintain dynamically created >> controls. Now, let me see - not sure if it's easier to write it up in English or Clarion - maybe I just send you the couple of thousand lines of C4 code Let's say you need to dynamically create buttons that call external programs on a window. You don't know at design time, how many buttons you need to create, all you know is that the information about what to do and what icon file to use, if specified etc. How could you handle that without a queue. Well, you could set up an array to hold the references to the created controls. So you write the code using an array of 20 buttons. Those that aren't used, are just left empty. On a nice morning, sometime around Christmas you boss tells you that you need to be able to handle 30 more buttons. You spend the day before Christmas going through those nicely formatted lines looping through the array or hard code reference to it, cursing yourself for not having put it into a queue For flexibility the queue offers much more than the static arrays and you get no benefits from using arrays. They are not faster than queues (maybe if you are looping through them billions of times, but you'd need a few square miles of windows for that anyway) Now, let's take a small example: System{Prop:DeferMove} = -1 Loc:ID = LastField()+1 Loc:FirstField = Loc:ID Free(Loc:ControlQ) Set(Buttons) Loop Next(Buttons) If ErrorCode() Break End Loc:CQControl = Create(Loc:ID,CREATE:Button) Loc:CQNumber = BUT:ButtonID Add(Loc:ControlQ,Loc:CQControl) Get(Loc:ControlQ,X#) Loc:CQControl{Prop:Xpos} = 10 Loc:CQControl{Prop:Ypos} = Loc:ID * 20 If BUT:Icon Loc:CQControl{Prop:Icon} = BUT:Icon Else If BUT:Program Loc:CQControl{Prop:Icon} = Clip(BUT:Program) & '[ 0 ]' End End Loc:CQControl{Prop:Hide} = False Loc:ID += 1 End Loc:LastField = Loc:ID-1 ! Subtract the one added just before it broke out. System{Prop:DeferMove} = 0 Now what? Now you have the controls created and displayed in the correct positions (well, lets say that at least;) What happens when the user presses the button? Nothing! So, what do you do? Well, you need to process these buttons just like any other control on the window. Here, the queue really becomes useful: Case Event() Of Event:Accepted If Inrange(Field(),Loc:FirstField, Loc:LastField) ! We know now we are processing "our" buttons Loc:CQControl = Field() Get(Loc:ControlQ,Loc:CQControl) BUT:ButtonID = Loc:CQNumber Get(Buttons,BUT:ButtonIDKey) If Not ErrorCode() Loc:Program = BUT:Program Loc:Param = '' Loc:OpenMode = 'open' X# = ShellExecute(Loc:Program,Loc:Param,Loc:OpenMode,SW_Normal) Else Message('Debug. Button not found - this message should never show') End End ! Event:Accepted End ! Case Now, IF you can beat this with some other structure than a queue, I sure would like to know Remember this is typed directly into my news reader, not from clarion code and there are obviously a few things missing like the file declaration etc., but bascially this is very much like the code I have in several programs to control the creation and handling of buttons. For other controls there are obviously other things to look into.


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